Perfect... enjoyed it just as much as your other games, which is a LOT!
Perfect... enjoyed it just as much as your other games, which is a LOT!
What is it with these "upgrade games" where the only purpose of having upgrades is drag out an excessively simple 5-minute game for hours. Repeating all the levels over & over is REALLY boring. Also, that screen between levels is pointless and annoying.
Grinding isn't fun... and this game is terrible. Get rid of ALL the upgrades & instead make a score for 'total distance traveled' for replay value. It wouldn't make the game great, but it'd make it tolerable.
Nice-looking game... sadly it's incredibly boring and repetitious. Upgrades cost way too much and weren't really what I would call "upgrades"... they were more like bare necessities to play the game on a basic level. The jump upgrades were ridiculous... a little higher, now just a tad higher... yay. The only 2 upgrades that were warranted IMO were the butt drop and the Anti-Grav which were needlessly split into 3 separate upgrades. The game should have started with most of these already in place... and instead had fun upgrades that enhance the gameplay (instead of taking it from unplayable to playable) like a double-jump, a dash... maybe a weapon and some enemies thrown in here and there.
Basically, I feel this game's a complete waste of time... by the time (hours) you get enough upgrades to actually play, you're already sick to death of it & there's nothing to look forward to.
Love the graphics... it's too bad this is yet another one of those games that tries to make things difficult by making the controls terrible. Half points for a nice shell anyway.
Dude... I SWEAR... smaller cells than me cause damage. VERY frustrating...
Keys don't respond half the time... can't play. Sorry.
Fun. That first laser made me jump! :p
Yup... bomb level doesn't work.
Really fun & wonderful graphics and animation. Last boss was rough...
Cool graphics... but without an autofire, I just can't play this.
Autofire added!
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Joined on 2/26/11