Nice art and music... pretty lacking otherwise. Think i finished in about 10 minutes.
Nice art and music... pretty lacking otherwise. Think i finished in about 10 minutes.
Fun for a while... but once you get 5 NPC's, all you have to do is find a safe place to stand and let them do 95% of the shooting, occasionally laying down fire for the big guys or bombers. After about round 12, the "difficulty" doesn't seem to increase at all... only the length of the rounds, which got very time-consuming and boring.
Game glitched on me. Every time I died, it gave me 200% the skill points that I had already acquired. Now I can't even play because the "unspent talent points" message won't go away.
Let me know when you fix this... was really enjoying it!
Apologies! Fix one bug, another one pops up, unfortunately. Clear your browser cache and refresh, all should be okay now!
A complete rip-off of Monster Castle... but I enjoyed that game, so I enjoyed this one as well. Found lvl 7 to be FAR too difficult though... resulted in me trying over & over till I found the perfect strategy... which in turn made every level after that ridiculously simple using the same build.
Stats and descriptions of the units, spells and upgrades are necessary for this kind of game... was quite annoyed that there wasn't a single one of them. Was also disappointed that the upgrades only seemed to affect strength and none of them seemed to gain in speed or range.
Nice graphics and music though!
Seems easy... but I got sore fast from all the fingering.
Insanely frustrating and unbalanced... giving up at level nine... can barely make it passed the first wave without using every spell I have. Tried pretty much every combination of towers possible... though with only 800g, there's not many options. Everything is just so underpowered... even with all my towers upgraded in the shop.
The support towers are completely useless... they don't have the range to be at all useful and they cost too much... and when I did use them, there was no noticeable difference.
Corruption towers seem neat... sad, I never got a chance to use them... but I'm going to assume those aren't worth the cost either.
Liked how you made the fire towers a waste of money... since they can't hit flyers. Makes it pointless to invest in those in case a wave of birds hits.
Nice graphics though... I love TD games, so I had hope and really tried. This needs some work to be playable however.
The poor jump mechanics caused me to instantly quit. The immediate stop in propulsion when letting go of x as well as the significant delay in actually jumping caused me to die 10 times on the VERY first pit before I finally made it.
Even with the walkthrough...couldn't get passed level 15 on easy. I think 20 tries is more than enough.
Meh... seems like more trial-and-error than anything. Not my thing.
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Joined on 2/26/11